Dev Journal 10-18-2012

Dev Journal 10-18-2012

October 19, 2012 Developer Games Jedic Spoxel 0

Just a quick update to highlight some of the new progress. The game is slowly starting to feel like more of a game! I have the first enemy put into the game and some basic AI to seek after the player. I rewrote the physics and intersection code in order for the AI to work correctly. The old code had issues with things like knock back which is fixed now. The world generation is now more robust and you can generate mountains, plains, and desert. I also took a pass at how lighting which can be shown below. If everything goes as planned I should have the first alpha done in another month!

A lighting test for spoxel

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